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Class GroupState

Inheritance
System.Object
InputArgs
ResourceArgs
GroupState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.AliCloud.RocketMQ
Assembly: Pulumi.AliCloud.dll
Syntax
public sealed class GroupState : ResourceArgs

Constructors

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GroupState()

Declaration
public GroupState()

Properties

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GroupId

Name of the group. Two groups on a single instance cannot have the same name. A group_id starts with "GID_" or "GID-", and contains letters, numbers, hyphens (-), and underscores (_).

Declaration
public Input<string> GroupId { get; set; }
Property Value
Type Description
Input<System.String>
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InstanceId

ID of the ONS Instance that owns the groups.

Declaration
public Input<string> InstanceId { get; set; }
Property Value
Type Description
Input<System.String>
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ReadEnable

This attribute is used to set the message reading enabled or disabled. It can only be set after the group is used by the client.

Declaration
public Input<bool> ReadEnable { get; set; }
Property Value
Type Description
Input<System.Boolean>
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Remark

This attribute is a concise description of group. The length cannot exceed 256.

Declaration
public Input<string> Remark { get; set; }
Property Value
Type Description
Input<System.String>
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