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Class SwitchState

Inheritance
System.Object
InputArgs
ResourceArgs
SwitchState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.AliCloud.Vpc
Assembly: Pulumi.AliCloud.dll
Syntax
public sealed class SwitchState : ResourceArgs

Constructors

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SwitchState()

Declaration
public SwitchState()

Properties

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AvailabilityZone

The AZ for the switch.

Declaration
public Input<string> AvailabilityZone { get; set; }
Property Value
Type Description
Input<System.String>
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CidrBlock

The CIDR block for the switch.

Declaration
public Input<string> CidrBlock { get; set; }
Property Value
Type Description
Input<System.String>
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Description

The switch description. Defaults to null.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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Name

The name of the switch. Defaults to null.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Tags

A mapping of tags to assign to the resource.

Declaration
public InputMap<object> Tags { get; set; }
Property Value
Type Description
InputMap<System.Object>
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VpcId

The VPC ID.

Declaration
public Input<string> VpcId { get; set; }
Property Value
Type Description
Input<System.String>
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