Class RuleState
Inheritance
System.Object
Pulumi.InputArgs
Pulumi.ResourceArgs
RuleState
Inherited Members
Pulumi.ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Auth0
Assembly: Pulumi.Auth0.dll
Syntax
public sealed class RuleState : ResourceArgs
Constructors
View SourceRuleState()
Declaration
public RuleState()
Properties
View SourceEnabled
Boolean. Indicates whether the rule is enabled.
Declaration
public Input<bool> Enabled { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.Boolean> |
Name
String. Name of the rule. May only contain alphanumeric characters, spaces, and hyphens. May neither start nor end with hyphens or spaces.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |
Order
Integer. Order in which the rule executes relative to other rules. Lower-valued rules execute first.
Declaration
public Input<int> Order { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.Int32> |
Script
String. Code to be executed when the rule runs.
Declaration
public Input<string> Script { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |