Show / Hide Table of Contents

Class JobQueueArgs

Inheritance
System.Object
InputArgs
ResourceArgs
JobQueueArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Aws.Batch
Assembly: Pulumi.Aws.dll
Syntax
public sealed class JobQueueArgs : ResourceArgs

Constructors

View Source

JobQueueArgs()

Declaration
public JobQueueArgs()

Properties

View Source

ComputeEnvironments

Specifies the set of compute environments mapped to a job queue and their order. The position of the compute environments in the list will dictate the order. You can associate up to 3 compute environments with a job queue.

Declaration
public InputList<string> ComputeEnvironments { get; set; }
Property Value
Type Description
InputList<System.String>
View Source

Name

Specifies the name of the job queue.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
View Source

Priority

The priority of the job queue. Job queues with a higher priority are evaluated first when associated with the same compute environment.

Declaration
public Input<int> Priority { get; set; }
Property Value
Type Description
Input<System.Int32>
View Source

State

The state of the job queue. Must be one of: ENABLED or DISABLED

Declaration
public Input<string> State { get; set; }
Property Value
Type Description
Input<System.String>
  • View Source
Back to top Copyright 2016-2020, Pulumi Corporation.