Class RuleArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Aws.Cfg
Assembly: Pulumi.Aws.dll
Syntax
public sealed class RuleArgs : ResourceArgs
Constructors
View SourceRuleArgs()
Declaration
public RuleArgs()
Properties
View SourceDescription
Description of the rule
Declaration
public Input<string> Description { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
InputParameters
A string in JSON format that is passed to the AWS Config rule Lambda function.
Declaration
public Input<string> InputParameters { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
MaximumExecutionFrequency
The frequency that you want AWS Config to run evaluations for a rule that
is triggered periodically. If specified, requires message_type to be ScheduledNotification.
Declaration
public Input<string> MaximumExecutionFrequency { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
The name of the rule
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Scope
Scope defines which resources can trigger an evaluation for the rule as documented below.
Declaration
public Input<RuleScopeArgs> Scope { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<RuleScopeArgs> |
Source
Source specifies the rule owner, the rule identifier, and the notifications that cause the function to evaluate your AWS resources as documented below.
Declaration
public Input<RuleSourceArgs> Source { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<RuleSourceArgs> |
Tags
A map of tags to assign to the resource.
Declaration
public InputMap<object> Tags { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.Object> |