Class AmiCopyEbsBlockDeviceGetArgs
Inherited Members
Namespace: Pulumi.Aws.Ec2.Inputs
Assembly: Pulumi.Aws.dll
Syntax
public sealed class AmiCopyEbsBlockDeviceGetArgs : ResourceArgs
Constructors
View SourceAmiCopyEbsBlockDeviceGetArgs()
Declaration
public AmiCopyEbsBlockDeviceGetArgs()
Properties
View SourceDeleteOnTermination
Boolean controlling whether the EBS volumes created to support each created instance will be deleted once that instance is terminated.
Declaration
public Input<bool> DeleteOnTermination { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
DeviceName
The path at which the device is exposed to created instances.
Declaration
public Input<string> DeviceName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Encrypted
Boolean controlling whether the created EBS volumes will be encrypted. Can't be used with snapshot_id.
Declaration
public Input<bool> Encrypted { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
Iops
Number of I/O operations per second the created volumes will support.
Declaration
public Input<int> Iops { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
SnapshotId
The id of an EBS snapshot that will be used to initialize the created
EBS volumes. If set, the volume_size attribute must be at least as large as the referenced
snapshot.
Declaration
public Input<string> SnapshotId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
VolumeSize
The size of created volumes in GiB.
If snapshot_id is set and volume_size is omitted then the volume will have the same size
as the selected snapshot.
Declaration
public Input<int> VolumeSize { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
VolumeType
The type of EBS volume to create. Can be one of "standard" (the default), "io1" or "gp2".
Declaration
public Input<string> VolumeType { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |