Class AliasState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Aws.GameLift
Assembly: Pulumi.Aws.dll
Syntax
public sealed class AliasState : ResourceArgs
Constructors
View SourceAliasState()
Declaration
public AliasState()
Properties
View SourceArn
Alias ARN.
Declaration
public Input<string> Arn { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Description
Description of the alias.
Declaration
public Input<string> Description { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
Name of the alias.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
RoutingStrategy
Specifies the fleet and/or routing type to use for the alias.
Declaration
public Input<AliasRoutingStrategyGetArgs> RoutingStrategy { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<AliasRoutingStrategyGetArgs> |
Tags
Key-value map of resource tags
Declaration
public InputMap<object> Tags { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.Object> |