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Class AliasState

Inheritance
System.Object
InputArgs
ResourceArgs
AliasState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Aws.GameLift
Assembly: Pulumi.Aws.dll
Syntax
public sealed class AliasState : ResourceArgs

Constructors

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AliasState()

Declaration
public AliasState()

Properties

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Arn

Alias ARN.

Declaration
public Input<string> Arn { get; set; }
Property Value
Type Description
Input<System.String>
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Description

Description of the alias.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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Name

Name of the alias.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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RoutingStrategy

Specifies the fleet and/or routing type to use for the alias.

Declaration
public Input<AliasRoutingStrategyGetArgs> RoutingStrategy { get; set; }
Property Value
Type Description
Input<AliasRoutingStrategyGetArgs>
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Tags

Key-value map of resource tags

Declaration
public InputMap<object> Tags { get; set; }
Property Value
Type Description
InputMap<System.Object>
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