Class FleetResourceCreationLimitPolicyGetArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Aws.GameLift.Inputs
Assembly: Pulumi.Aws.dll
Syntax
public sealed class FleetResourceCreationLimitPolicyGetArgs : ResourceArgs
Constructors
View SourceFleetResourceCreationLimitPolicyGetArgs()
Declaration
public FleetResourceCreationLimitPolicyGetArgs()
Properties
View SourceNewGameSessionsPerCreator
Maximum number of game sessions that an individual can create during the policy period.
Declaration
public Input<int> NewGameSessionsPerCreator { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
PolicyPeriodInMinutes
Time span used in evaluating the resource creation limit policy.
Declaration
public Input<int> PolicyPeriodInMinutes { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |