Class QueueState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Aws.MediaConvert
Assembly: Pulumi.Aws.dll
Syntax
public sealed class QueueState : ResourceArgs
Constructors
View SourceQueueState()
Declaration
public QueueState()
Properties
View SourceArn
The Arn of the queue
Declaration
public Input<string> Arn { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Description
A description of the queue
Declaration
public Input<string> Description { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
A unique identifier describing the queue
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
PricingPlan
Specifies whether the pricing plan for the queue is on-demand or reserved. Valid values are ON_DEMAND or RESERVED. Default to ON_DEMAND.
Declaration
public Input<string> PricingPlan { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
ReservationPlanSettings
A detail pricing plan of the reserved queue. See below.
Declaration
public Input<QueueReservationPlanSettingsGetArgs> ReservationPlanSettings { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<QueueReservationPlanSettingsGetArgs> |
Status
A status of the queue. Valid values are ACTIVE or RESERVED. Default to PAUSED.
Declaration
public Input<string> Status { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Tags
A map of tags to assign to the resource.
Declaration
public InputMap<object> Tags { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.Object> |