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Class ActiveSlotState

Inheritance
System.Object
InputArgs
ResourceArgs
ActiveSlotState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Azure.AppService
Assembly: Pulumi.Azure.dll
Syntax
public sealed class ActiveSlotState : ResourceArgs

Constructors

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ActiveSlotState()

Declaration
public ActiveSlotState()

Properties

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AppServiceName

The name of the App Service within which the Slot exists. Changing this forces a new resource to be created.

Declaration
public Input<string> AppServiceName { get; set; }
Property Value
Type Description
Input<System.String>
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AppServiceSlotName

The name of the App Service Slot which should be promoted to the Production Slot within the App Service.

Declaration
public Input<string> AppServiceSlotName { get; set; }
Property Value
Type Description
Input<System.String>
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ResourceGroupName

The name of the resource group in which the App Service exists. Changing this forces a new resource to be created.

Declaration
public Input<string> ResourceGroupName { get; set; }
Property Value
Type Description
Input<System.String>
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