Show / Hide Table of Contents

Class AvailabilitySetState

Inheritance
System.Object
InputArgs
ResourceArgs
AvailabilitySetState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Azure.Compute
Assembly: Pulumi.Azure.dll
Syntax
public sealed class AvailabilitySetState : ResourceArgs

Constructors

View Source

AvailabilitySetState()

Declaration
public AvailabilitySetState()

Properties

View Source

Location

Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.

Declaration
public Input<string> Location { get; set; }
Property Value
Type Description
Input<System.String>
View Source

Managed

Specifies whether the availability set is managed or not. Possible values are true (to specify aligned) or false (to specify classic). Default is true.

Declaration
public Input<bool> Managed { get; set; }
Property Value
Type Description
Input<System.Boolean>
View Source

Name

Specifies the name of the availability set. Changing this forces a new resource to be created.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
View Source

PlatformFaultDomainCount

Specifies the number of fault domains that are used. Defaults to 3.

Declaration
public Input<int> PlatformFaultDomainCount { get; set; }
Property Value
Type Description
Input<System.Int32>
View Source

PlatformUpdateDomainCount

Specifies the number of update domains that are used. Defaults to 5.

Declaration
public Input<int> PlatformUpdateDomainCount { get; set; }
Property Value
Type Description
Input<System.Int32>
View Source

ProximityPlacementGroupId

The ID of the Proximity Placement Group to which this Virtual Machine should be assigned. Changing this forces a new resource to be created

Declaration
public Input<string> ProximityPlacementGroupId { get; set; }
Property Value
Type Description
Input<System.String>
View Source

ResourceGroupName

The name of the resource group in which to create the availability set. Changing this forces a new resource to be created.

Declaration
public Input<string> ResourceGroupName { get; set; }
Property Value
Type Description
Input<System.String>
View Source

Tags

A mapping of tags to assign to the resource.

Declaration
public InputMap<string> Tags { get; set; }
Property Value
Type Description
InputMap<System.String>
  • View Source
Back to top Copyright 2016-2020, Pulumi Corporation.