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Class KubernetesClusterDefaultNodePoolArgs

Inheritance
System.Object
InputArgs
ResourceArgs
KubernetesClusterDefaultNodePoolArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Azure.ContainerService.Inputs
Assembly: Pulumi.Azure.dll
Syntax
public sealed class KubernetesClusterDefaultNodePoolArgs : ResourceArgs

Constructors

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KubernetesClusterDefaultNodePoolArgs()

Declaration
public KubernetesClusterDefaultNodePoolArgs()

Properties

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AvailabilityZones

A list of Availability Zones across which the Node Pool should be spread.

Declaration
public InputList<string> AvailabilityZones { get; set; }
Property Value
Type Description
InputList<System.String>
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EnableAutoScaling

Should the Kubernetes Auto Scaler be enabled for this Node Pool? Defaults to false.

Declaration
public Input<bool> EnableAutoScaling { get; set; }
Property Value
Type Description
Input<System.Boolean>
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EnableNodePublicIp

Should nodes in this Node Pool have a Public IP Address? Defaults to false.

Declaration
public Input<bool> EnableNodePublicIp { get; set; }
Property Value
Type Description
Input<System.Boolean>
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MaxCount

The maximum number of nodes which should exist in this Node Pool. If specified this must be between 1 and 100.

Declaration
public Input<int> MaxCount { get; set; }
Property Value
Type Description
Input<System.Int32>
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MaxPods

The maximum number of pods that can run on each agent. Changing this forces a new resource to be created.

Declaration
public Input<int> MaxPods { get; set; }
Property Value
Type Description
Input<System.Int32>
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MinCount

The minimum number of nodes which should exist in this Node Pool. If specified this must be between 1 and 100.

Declaration
public Input<int> MinCount { get; set; }
Property Value
Type Description
Input<System.Int32>
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Name

The name which should be used for the default Kubernetes Node Pool. Changing this forces a new resource to be created.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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NodeCount

The initial number of nodes which should exist in this Node Pool. If specified this must be between 1 and 100 and between min_count and max_count.

Declaration
public Input<int> NodeCount { get; set; }
Property Value
Type Description
Input<System.Int32>
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NodeLabels

A map of Kubernetes labels which should be applied to nodes in the Default Node Pool.

Declaration
public InputMap<string> NodeLabels { get; set; }
Property Value
Type Description
InputMap<System.String>
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NodeTaints

A list of Kubernetes taints which should be applied to nodes in the agent pool (e.g key=value:NoSchedule).

Declaration
public InputList<string> NodeTaints { get; set; }
Property Value
Type Description
InputList<System.String>
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OsDiskSizeGb

The size of the OS Disk which should be used for each agent in the Node Pool. Changing this forces a new resource to be created.

Declaration
public Input<int> OsDiskSizeGb { get; set; }
Property Value
Type Description
Input<System.Int32>
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Tags

A mapping of tags to assign to the Node Pool.

Declaration
public InputMap<string> Tags { get; set; }
Property Value
Type Description
InputMap<System.String>
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Type

The type of Node Pool which should be created. Possible values are AvailabilitySet and VirtualMachineScaleSets. Defaults to VirtualMachineScaleSets.

Declaration
public Input<string> Type { get; set; }
Property Value
Type Description
Input<System.String>
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VmSize

The size of the Virtual Machine, such as Standard_DS2_v2.

Declaration
public Input<string> VmSize { get; set; }
Property Value
Type Description
Input<System.String>
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VnetSubnetId

The ID of a Subnet where the Kubernetes Node Pool should exist. Changing this forces a new resource to be created.

Declaration
public Input<string> VnetSubnetId { get; set; }
Property Value
Type Description
Input<System.String>
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