Class ProjectState
Inherited Members
Namespace: Pulumi.Azure.DatabaseMigration
Assembly: Pulumi.Azure.dll
Syntax
public sealed class ProjectState : ResourceArgs
Constructors
View SourceProjectState()
Declaration
public ProjectState()
Properties
View SourceLocation
Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.
Declaration
public Input<string> Location { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
Specify the name of the database migration project. Changing this forces a new resource to be created.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
ResourceGroupName
Name of the resource group in which to create the database migration project. Changing this forces a new resource to be created.
Declaration
public Input<string> ResourceGroupName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
ServiceName
Name of the database migration service where resource belongs to. Changing this forces a new resource to be created.
Declaration
public Input<string> ServiceName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
SourcePlatform
The platform type of the migration source. Currently only support: SQL(on-premises SQL Server). Changing this forces a new resource to be created.
Declaration
public Input<string> SourcePlatform { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Tags
A mapping of tags to assigned to the resource.
Declaration
public InputMap<string> Tags { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.String> |
TargetPlatform
The platform type of the migration target. Currently only support: SQLDB(Azure SQL Database). Changing this forces a new resource to be created.
Declaration
public Input<string> TargetPlatform { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |