Class ServiceArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Azure.DatabaseMigration
Assembly: Pulumi.Azure.dll
Syntax
public sealed class ServiceArgs : ResourceArgs
Constructors
View SourceServiceArgs()
Declaration
public ServiceArgs()
Properties
View SourceLocation
Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created.
Declaration
public Input<string> Location { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
Specify the name of the database migration service. Changing this forces a new resource to be created.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
ResourceGroupName
Name of the resource group in which to create the database migration service. Changing this forces a new resource to be created.
Declaration
public Input<string> ResourceGroupName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
SkuName
The sku name of the database migration service. Possible values are Premium_4vCores, Standard_1vCores, Standard_2vCores and Standard_4vCores. Changing this forces a new resource to be created.
Declaration
public Input<string> SkuName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
SubnetId
The ID of the virtual subnet resource to which the database migration service should be joined. Changing this forces a new resource to be created.
Declaration
public Input<string> SubnetId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Tags
A mapping of tags to assigned to the resource.
Declaration
public InputMap<string> Tags { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.String> |