Class ZoneVirtualNetworkLinkArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Azure.PrivateDns
Assembly: Pulumi.Azure.dll
Syntax
public sealed class ZoneVirtualNetworkLinkArgs : ResourceArgs
Constructors
View SourceZoneVirtualNetworkLinkArgs()
Declaration
public ZoneVirtualNetworkLinkArgs()
Properties
View SourceName
The name of the Private DNS Zone Virtual Network Link. Changing this forces a new resource to be created.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
PrivateDnsZoneName
The name of the Private DNS zone (without a terminating dot). Changing this forces a new resource to be created.
Declaration
public Input<string> PrivateDnsZoneName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
RegistrationEnabled
Is auto-registration of virtual machine records in the virtual network in the Private DNS zone enabled? Defaults to false.
Declaration
public Input<bool> RegistrationEnabled { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
ResourceGroupName
Specifies the resource group where the resource exists. Changing this forces a new resource to be created.
Declaration
public Input<string> ResourceGroupName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Tags
A mapping of tags to assign to the resource.
Declaration
public InputMap<string> Tags { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.String> |
VirtualNetworkId
The Resource ID of the Virtual Network that should be linked to the DNS Zone. Changing this forces a new resource to be created.
Declaration
public Input<string> VirtualNetworkId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |