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Class GroupState

Inheritance
System.Object
InputArgs
ResourceArgs
GroupState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.AzureAD
Assembly: Pulumi.AzureAD.dll
Syntax
public sealed class GroupState : ResourceArgs

Constructors

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GroupState()

Declaration
public GroupState()

Properties

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Description

The description for the Group. Changing this forces a new resource to be created.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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Members

A set of members who should be present in this Group. Supported Object types are Users, Groups or Service Principals.

Declaration
public InputList<string> Members { get; set; }
Property Value
Type Description
InputList<System.String>
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Name

The display name for the Group. Changing this forces a new resource to be created.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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ObjectId

Declaration
public Input<string> ObjectId { get; set; }
Property Value
Type Description
Input<System.String>
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Owners

A set of owners who own this Group. Supported Object types are Users or Service Principals.

Declaration
public InputList<string> Owners { get; set; }
Property Value
Type Description
InputList<System.String>
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