Class ServicePrincipalOauth2PermissionArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.AzureAD.Inputs
Assembly: Pulumi.AzureAD.dll
Syntax
public sealed class ServicePrincipalOauth2PermissionArgs : ResourceArgs
Constructors
View SourceServicePrincipalOauth2PermissionArgs()
Declaration
public ServicePrincipalOauth2PermissionArgs()
Properties
View SourceAdminConsentDescription
The description of the admin consent.
Declaration
public Input<string> AdminConsentDescription { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
AdminConsentDisplayName
The display name of the admin consent.
Declaration
public Input<string> AdminConsentDisplayName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Id
The unique identifier for one of the OAuth2Permission.
Declaration
public Input<string> Id { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
IsEnabled
Is this permission enabled?
Declaration
public Input<bool> IsEnabled { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
Type
The type of the permission.
Declaration
public Input<string> Type { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
UserConsentDescription
The description of the user consent.
Declaration
public Input<string> UserConsentDescription { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
UserConsentDisplayName
The display name of the user consent.
Declaration
public Input<string> UserConsentDisplayName { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Value
The name of this permission.
Declaration
public Input<string> Value { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |