Class NodeState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Consul
Assembly: Pulumi.Consul.dll
Syntax
public sealed class NodeState : ResourceArgs
Constructors
View SourceNodeState()
Declaration
public NodeState()
Properties
View SourceAddress
The address of the node being added to, or referenced in the catalog.
Declaration
public Input<string> Address { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Datacenter
The datacenter to use. This overrides the agent's default datacenter and the datacenter in the provider setup.
Declaration
public Input<string> Datacenter { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Meta
Key/value pairs that are associated with the node.
Declaration
public InputMap<string> Meta { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.String> |
Name
The name of the node being added to, or referenced in the catalog.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Token
Declaration
public Input<string> Token { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |