Class VpcState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.DigitalOcean
Assembly: Pulumi.DigitalOcean.dll
Syntax
public sealed class VpcState : ResourceArgs
Constructors
View SourceVpcState()
Declaration
public VpcState()
Properties
View SourceCreatedAt
The date and time of when the VPC was created.
Declaration
public Input<string> CreatedAt { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Default
A boolean indicating whether or not the VPC is the default one for the region.
Declaration
public Input<bool> Default { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
Description
A free-form text field up to a limit of 255 characters to describe the VPC.
Declaration
public Input<string> Description { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
IpRange
The range of IP addresses for the VPC in CIDR notation. Network ranges cannot overlap with other networks in the same account and must be in range of private addresses as defined in RFC1918. It may not be larger than /16 or smaller than /24.
Declaration
public Input<string> IpRange { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
A name for the VPC. Must be unique and contain alphanumeric characters, dashes, and periods only.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Region
The DigitalOcean region slug for the VPC's location.
Declaration
public Input<string> Region { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Urn
The uniform resource name (URN) for the VPC.
Declaration
public Input<string> Urn { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |