Class PolicyState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.F5BigIP.Ltm
Assembly: Pulumi.F5BigIP.dll
Syntax
public sealed class PolicyState : ResourceArgs
Constructors
View SourcePolicyState()
Declaration
public PolicyState()
Properties
View SourceControls
Specifies the controls
Declaration
public InputList<string> Controls { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<System.String> |
Name
Name of the Policy
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
PublishedCopy
If you want to publish the policy else it will be deployed in Drafts mode.
Declaration
public Input<string> PublishedCopy { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Requires
Specifies the protocol
Declaration
public InputList<string> Requires { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<System.String> |
Rules
Rules can be applied using the policy
Declaration
public InputList<PolicyRuleGetArgs> Rules { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<PolicyRuleGetArgs> |
Strategy
Specifies the match strategy
Declaration
public Input<string> Strategy { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |