Class ProfileFastHttpState
Inherited Members
Namespace: Pulumi.F5BigIP.Ltm
Assembly: Pulumi.F5BigIP.dll
Syntax
public sealed class ProfileFastHttpState : ResourceArgs
Constructors
View SourceProfileFastHttpState()
Declaration
public ProfileFastHttpState()
Properties
View SourceConnpoolidleTimeoutoverride
Specifies the number of seconds after which a server-side connection in a OneConnect pool is eligible for deletion, when the connection has no traffic.The value of this option overrides the idle-timeout value that you specify. The default value is 0 (zero) seconds, which disables the override setting.
Declaration
public Input<int> ConnpoolidleTimeoutoverride { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
ConnpoolMaxreuse
Specifies the maximum number of times that the system can re-use a current connection. The default value is 0 (zero).
Declaration
public Input<int> ConnpoolMaxreuse { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
ConnpoolMaxsize
Specifies the maximum number of connections to a load balancing pool. A setting of 0 specifies that a pool can accept an unlimited number of connections. The default value is 2048.
Declaration
public Input<int> ConnpoolMaxsize { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
ConnpoolMinsize
Specifies the minimum number of connections to a load balancing pool. A setting of 0 specifies that there is no minimum. The default value is 10.
Declaration
public Input<int> ConnpoolMinsize { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
ConnpoolReplenish
The default value is enabled. When this option is enabled, the system replenishes the number of connections to a load balancing pool to the number of connections that existed when the server closed the connection to the pool. When disabled, the system replenishes the connection that was closed by the server, only when there are fewer connections to the pool than the number of connections set in the connpool-min-size connections option. Also see the connpool-min-size option..
Declaration
public Input<string> ConnpoolReplenish { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
ConnpoolStep
Specifies the increment in which the system makes additional connections available, when all available connections are in use. The default value is 4.
Declaration
public Input<int> ConnpoolStep { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
DefaultsFrom
Specifies the profile that you want to use as the parent profile. Your new profile inherits all settings and values from the parent profile specified.
Declaration
public Input<string> DefaultsFrom { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Forcehttp10response
Specifies whether to rewrite the HTTP version in the status line of the server to HTTP 1.0 to discourage the client from pipelining or chunking data. The default value is disabled.
Declaration
public Input<string> Forcehttp10response { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
IdleTimeout
Specifies an idle timeout in seconds. This setting specifies the number of seconds that a connection is idle before the connection is eligible for deletion.When you specify an idle timeout for the Fast L4 profile, the value must be greater than the bigdb database variable Pva.Scrub time in msec for it to work properly.The default value is 300 seconds.
Declaration
public Input<int> IdleTimeout { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
MaxheaderSize
Specifies the maximum amount of HTTP header data that the system buffers before making a load balancing decision. The default setting is 32768.
Declaration
public Input<int> MaxheaderSize { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
Name
Name of the profile_fasthttp
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |