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Class Servicev1ConditionArgs

Inheritance
System.Object
InputArgs
ResourceArgs
Servicev1ConditionArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Fastly.Inputs
Assembly: Pulumi.Fastly.dll
Syntax
public sealed class Servicev1ConditionArgs : ResourceArgs

Constructors

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Servicev1ConditionArgs()

Declaration
public Servicev1ConditionArgs()

Properties

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Name

A unique name to identify this dictionary.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Priority

Priority determines the ordering for multiple snippets. Lower numbers execute first. Defaults to 100.

Declaration
public Input<int> Priority { get; set; }
Property Value
Type Description
Input<System.Int32>
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Statement

The statement used to determine if the condition is met.

Declaration
public Input<string> Statement { get; set; }
Property Value
Type Description
Input<System.String>
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Type

The location in generated VCL where the snippet should be placed (can be one of init, recv, hit, miss, pass, fetch, error, deliver, log or none).

Declaration
public Input<string> Type { get; set; }
Property Value
Type Description
Input<System.String>
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