Class Servicev1DynamicsnippetArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Fastly.Inputs
Assembly: Pulumi.Fastly.dll
Syntax
public sealed class Servicev1DynamicsnippetArgs : ResourceArgs
Constructors
View SourceServicev1DynamicsnippetArgs()
Declaration
public Servicev1DynamicsnippetArgs()
Properties
View SourceName
A unique name to identify this dictionary.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Priority
Priority determines the ordering for multiple snippets. Lower numbers execute first. Defaults to 100.
Declaration
public Input<int> Priority { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
SnippetId
The ID of the dynamic snippet.
Declaration
public Input<string> SnippetId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Type
The location in generated VCL where the snippet should be placed (can be one of init, recv, hit, miss, pass, fetch, error, deliver, log or none).
Declaration
public Input<string> Type { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |