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Class AccessLevelBasicConditionDevicePolicyArgs

Inheritance
System.Object
InputArgs
ResourceArgs
AccessLevelBasicConditionDevicePolicyArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.AccessContextManager.Inputs
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class AccessLevelBasicConditionDevicePolicyArgs : ResourceArgs

Constructors

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AccessLevelBasicConditionDevicePolicyArgs()

Declaration
public AccessLevelBasicConditionDevicePolicyArgs()

Properties

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AllowedDeviceManagementLevels

A list of allowed device management levels. An empty list allows all management levels.

Declaration
public InputList<string> AllowedDeviceManagementLevels { get; set; }
Property Value
Type Description
InputList<System.String>
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AllowedEncryptionStatuses

A list of allowed encryptions statuses. An empty list allows all statuses.

Declaration
public InputList<string> AllowedEncryptionStatuses { get; set; }
Property Value
Type Description
InputList<System.String>
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OsConstraints

A list of allowed OS versions. An empty list allows all types and all versions. Structure is documented below.

Declaration
public InputList<AccessLevelBasicConditionDevicePolicyOsConstraintArgs> OsConstraints { get; set; }
Property Value
Type Description
InputList<AccessLevelBasicConditionDevicePolicyOsConstraintArgs>
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RequireAdminApproval

Whether the device needs to be approved by the customer admin.

Declaration
public Input<bool> RequireAdminApproval { get; set; }
Property Value
Type Description
Input<System.Boolean>
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RequireCorpOwned

Whether the device needs to be corp owned.

Declaration
public Input<bool> RequireCorpOwned { get; set; }
Property Value
Type Description
Input<System.Boolean>
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RequireScreenLock

Whether or not screenlock is required for the DevicePolicy to be true. Defaults to false.

Declaration
public Input<bool> RequireScreenLock { get; set; }
Property Value
Type Description
Input<System.Boolean>
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