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Class EngineSplitTrafficState

Inheritance
System.Object
InputArgs
ResourceArgs
EngineSplitTrafficState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.AppEngine
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class EngineSplitTrafficState : ResourceArgs

Constructors

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EngineSplitTrafficState()

Declaration
public EngineSplitTrafficState()

Properties

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MigrateTraffic

If set to true traffic will be migrated to this version.

Declaration
public Input<bool> MigrateTraffic { get; set; }
Property Value
Type Description
Input<System.Boolean>
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Project

The ID of the project in which the resource belongs. If it is not provided, the provider project is used.

Declaration
public Input<string> Project { get; set; }
Property Value
Type Description
Input<System.String>
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Service

The name of the service these settings apply to.

Declaration
public Input<string> Service { get; set; }
Property Value
Type Description
Input<System.String>
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Split

Mapping that defines fractional HTTP traffic diversion to different versions within the service. Structure is documented below.

Declaration
public Input<EngineSplitTrafficSplitGetArgs> Split { get; set; }
Property Value
Type Description
Input<EngineSplitTrafficSplitGetArgs>
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