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Class PacketMirroringState

Inheritance
System.Object
InputArgs
ResourceArgs
PacketMirroringState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.Compute
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class PacketMirroringState : ResourceArgs

Constructors

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PacketMirroringState()

Declaration
public PacketMirroringState()

Properties

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CollectorIlb

The Forwarding Rule resource (of type load_balancing_scheme=INTERNAL) that will be used as collector for mirrored traffic. The specified forwarding rule must have is_mirroring_collector set to true. Structure is documented below.

Declaration
public Input<PacketMirroringCollectorIlbGetArgs> CollectorIlb { get; set; }
Property Value
Type Description
Input<PacketMirroringCollectorIlbGetArgs>
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Description

A human-readable description of the rule.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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Filter

A filter for mirrored traffic. If unset, all traffic is mirrored. Structure is documented below.

Declaration
public Input<PacketMirroringFilterGetArgs> Filter { get; set; }
Property Value
Type Description
Input<PacketMirroringFilterGetArgs>
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MirroredResources

A means of specifying which resources to mirror. Structure is documented below.

Declaration
public Input<PacketMirroringMirroredResourcesGetArgs> MirroredResources { get; set; }
Property Value
Type Description
Input<PacketMirroringMirroredResourcesGetArgs>
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Name

The name of the packet mirroring rule

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Network

Specifies the mirrored VPC network. Only packets in this network will be mirrored. All mirrored VMs should have a NIC in the given network. All mirrored subnetworks should belong to the given network. Structure is documented below.

Declaration
public Input<PacketMirroringNetworkGetArgs> Network { get; set; }
Property Value
Type Description
Input<PacketMirroringNetworkGetArgs>
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Priority

Since only one rule can be active at a time, priority is used to break ties in the case of two rules that apply to the same instances.

Declaration
public Input<int> Priority { get; set; }
Property Value
Type Description
Input<System.Int32>
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Project

The ID of the project in which the resource belongs. If it is not provided, the provider project is used.

Declaration
public Input<string> Project { get; set; }
Property Value
Type Description
Input<System.String>
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Region

The Region in which the created address should reside. If it is not provided, the provider region is used.

Declaration
public Input<string> Region { get; set; }
Property Value
Type Description
Input<System.String>
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