Class GameServerClusterConnectionInfoGkeClusterReferenceArgs
Inheritance
System.Object
GameServerClusterConnectionInfoGkeClusterReferenceArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.GameServices.Inputs
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class GameServerClusterConnectionInfoGkeClusterReferenceArgs : ResourceArgs
Constructors
View SourceGameServerClusterConnectionInfoGkeClusterReferenceArgs()
Declaration
public GameServerClusterConnectionInfoGkeClusterReferenceArgs()
Properties
View SourceCluster
The full or partial name of a GKE cluster, using one of the following forms:
projects/{project_id}/locations/{location}/clusters/{cluster_id}locations/{location}/clusters/{cluster_id}{cluster_id}If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
Declaration
public Input<string> Cluster { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |