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Class GameServerClusterConnectionInfoGkeClusterReferenceArgs

Inheritance
System.Object
InputArgs
ResourceArgs
GameServerClusterConnectionInfoGkeClusterReferenceArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.GameServices.Inputs
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class GameServerClusterConnectionInfoGkeClusterReferenceArgs : ResourceArgs

Constructors

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GameServerClusterConnectionInfoGkeClusterReferenceArgs()

Declaration
public GameServerClusterConnectionInfoGkeClusterReferenceArgs()

Properties

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Cluster

The full or partial name of a GKE cluster, using one of the following forms:

  • projects/{project_id}/locations/{location}/clusters/{cluster_id}
  • locations/{location}/clusters/{cluster_id}
  • {cluster_id} If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
Declaration
public Input<string> Cluster { get; set; }
Property Value
Type Description
Input<System.String>
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