Class GameServerDeploymentRolloutGameServerConfigOverrideArgs
Inheritance
System.Object
GameServerDeploymentRolloutGameServerConfigOverrideArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.GameServices.Inputs
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class GameServerDeploymentRolloutGameServerConfigOverrideArgs : ResourceArgs
Constructors
View SourceGameServerDeploymentRolloutGameServerConfigOverrideArgs()
Declaration
public GameServerDeploymentRolloutGameServerConfigOverrideArgs()
Properties
View SourceConfigVersion
Version of the configuration.
Declaration
public Input<string> ConfigVersion { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
RealmsSelector
Selection by realms. Structure is documented below.
Declaration
public Input<GameServerDeploymentRolloutGameServerConfigOverrideRealmsSelectorArgs> RealmsSelector { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<GameServerDeploymentRolloutGameServerConfigOverrideRealmsSelectorArgs> |