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Class GameServerDeploymentRolloutGameServerConfigOverrideGetArgs

Inheritance
System.Object
InputArgs
ResourceArgs
GameServerDeploymentRolloutGameServerConfigOverrideGetArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.GameServices.Inputs
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class GameServerDeploymentRolloutGameServerConfigOverrideGetArgs : ResourceArgs

Constructors

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GameServerDeploymentRolloutGameServerConfigOverrideGetArgs()

Declaration
public GameServerDeploymentRolloutGameServerConfigOverrideGetArgs()

Properties

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ConfigVersion

Version of the configuration.

Declaration
public Input<string> ConfigVersion { get; set; }
Property Value
Type Description
Input<System.String>
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RealmsSelector

Selection by realms. Structure is documented below.

Declaration
public Input<GameServerDeploymentRolloutGameServerConfigOverrideRealmsSelectorGetArgs> RealmsSelector { get; set; }
Property Value
Type Description
Input<GameServerDeploymentRolloutGameServerConfigOverrideRealmsSelectorGetArgs>
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