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Class GameServerClusterConnectionInfo

Inheritance
System.Object
GameServerClusterConnectionInfo
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.GameServices.Outputs
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class GameServerClusterConnectionInfo

Fields

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GkeClusterReference

Reference of the GKE cluster where the game servers are installed. Structure is documented below.

Declaration
public readonly GameServerClusterConnectionInfoGkeClusterReference GkeClusterReference
Field Value
Type Description
GameServerClusterConnectionInfoGkeClusterReference
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Namespace

Namespace designated on the game server cluster where the game server instances will be created. The namespace existence will be validated during creation.

Declaration
public readonly string Namespace
Field Value
Type Description
System.String
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