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Class ServiceState

Inheritance
System.Object
InputArgs
ResourceArgs
ServiceState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.ServiceDirectory
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class ServiceState : ResourceArgs

Constructors

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ServiceState()

Declaration
public ServiceState()

Properties

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Metadata

Metadata for the service. This data can be consumed by service clients. The entire metadata dictionary may contain up to 2000 characters, spread across all key-value pairs. Metadata that goes beyond any these limits will be rejected.

Declaration
public InputMap<string> Metadata { get; set; }
Property Value
Type Description
InputMap<System.String>
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Name

The resource name for the service in the format 'projects//locations//namespaces//services/'.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Namespace

The resource name of the namespace this service will belong to.

Declaration
public Input<string> Namespace { get; set; }
Property Value
Type Description
Input<System.String>
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ServiceId

The Resource ID must be 1-63 characters long, including digits, lowercase letters or the hyphen character.

Declaration
public Input<string> ServiceId { get; set; }
Property Value
Type Description
Input<System.String>
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