Class ObjectACLState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.Storage
Assembly: Pulumi.Gcp.dll
Syntax
public sealed class ObjectACLState : ResourceArgs
Constructors
View SourceObjectACLState()
Declaration
public ObjectACLState()
Properties
View SourceBucket
The name of the bucket the object is stored in.
Declaration
public Input<string> Bucket { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Object
The name of the object to apply the acl to.
Declaration
public Input<string> Object { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
PredefinedAcl
The "canned" predefined ACL to apply. Must be set if role_entity is not.
Declaration
public Input<string> PredefinedAcl { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
RoleEntities
List of role/entity pairs in the form ROLE:entity. See GCS Object ACL documentation for more details.
Must be set if predefined_acl is not.
Declaration
public InputList<string> RoleEntities { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<System.String> |