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Class GroupState

Inheritance
System.Object
InputArgs
ResourceArgs
GroupState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Keycloak
Assembly: Pulumi.Keycloak.dll
Syntax
public sealed class GroupState : ResourceArgs

Constructors

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GroupState()

Declaration
public GroupState()

Properties

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Attributes

Declaration
public InputMap<object> Attributes { get; set; }
Property Value
Type Description
InputMap<System.Object>
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Name

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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ParentId

Declaration
public Input<string> ParentId { get; set; }
Property Value
Type Description
Input<System.String>
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Path

Declaration
public Input<string> Path { get; set; }
Property Value
Type Description
Input<System.String>
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RealmId

Declaration
public Input<string> RealmId { get; set; }
Property Value
Type Description
Input<System.String>
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