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Class CronJobSpecArgs

CronJobSpec describes how the job execution will look like and when it will actually run.

Inheritance
System.Object
InputArgs
ResourceArgs
CronJobSpecArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Kubernetes.Types.Inputs.Batch.V1Beta1
Assembly: Pulumi.Kubernetes.dll
Syntax
public class CronJobSpecArgs : ResourceArgs

Properties

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ConcurrencyPolicy

Specifies how to treat concurrent executions of a Job. Valid values are: - "Allow" (default): allows CronJobs to run concurrently; - "Forbid": forbids concurrent runs, skipping next run if previous run hasn't finished yet; - "Replace": cancels currently running job and replaces it with a new one

Declaration
public Input<string> ConcurrencyPolicy { get; set; }
Property Value
Type Description
Input<System.String>
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FailedJobsHistoryLimit

The number of failed finished jobs to retain. This is a pointer to distinguish between explicit zero and not specified. Defaults to 1.

Declaration
public Input<int> FailedJobsHistoryLimit { get; set; }
Property Value
Type Description
Input<System.Int32>
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JobTemplate

Specifies the job that will be created when executing a CronJob.

Declaration
public Input<JobTemplateSpecArgs> JobTemplate { get; set; }
Property Value
Type Description
Input<JobTemplateSpecArgs>
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Schedule

The schedule in Cron format, see https://en.wikipedia.org/wiki/Cron.

Declaration
public Input<string> Schedule { get; set; }
Property Value
Type Description
Input<System.String>
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StartingDeadlineSeconds

Optional deadline in seconds for starting the job if it misses scheduled time for any reason. Missed jobs executions will be counted as failed ones.

Declaration
public Input<int> StartingDeadlineSeconds { get; set; }
Property Value
Type Description
Input<System.Int32>
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SuccessfulJobsHistoryLimit

The number of successful finished jobs to retain. This is a pointer to distinguish between explicit zero and not specified. Defaults to 3.

Declaration
public Input<int> SuccessfulJobsHistoryLimit { get; set; }
Property Value
Type Description
Input<System.Int32>
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Suspend

This flag tells the controller to suspend subsequent executions, it does not apply to already started executions. Defaults to false.

Declaration
public Input<bool> Suspend { get; set; }
Property Value
Type Description
Input<System.Boolean>
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