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Class NodeBalancerNodeArgs

Inheritance
System.Object
InputArgs
ResourceArgs
NodeBalancerNodeArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Linode
Assembly: Pulumi.Linode.dll
Syntax
public sealed class NodeBalancerNodeArgs : ResourceArgs

Constructors

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NodeBalancerNodeArgs()

Declaration
public NodeBalancerNodeArgs()

Properties

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Address

The private IP Address where this backend can be reached. This must be a private IP address.

Declaration
public Input<string> Address { get; set; }
Property Value
Type Description
Input<System.String>
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ConfigId

The ID of the NodeBalancerConfig to access.

Declaration
public Input<int> ConfigId { get; set; }
Property Value
Type Description
Input<System.Int32>
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Label

The label of the Linode NodeBalancer Node. This is for display purposes only.

Declaration
public Input<string> Label { get; set; }
Property Value
Type Description
Input<System.String>
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Mode

The mode this NodeBalancer should use when sending traffic to this backend. If set to accept this backend is accepting traffic. If set to reject this backend will not receive traffic. If set to drain this backend will not receive new traffic, but connections already pinned to it will continue to be routed to it

Declaration
public Input<string> Mode { get; set; }
Property Value
Type Description
Input<System.String>
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NodebalancerId

The ID of the NodeBalancer to access.

Declaration
public Input<int> NodebalancerId { get; set; }
Property Value
Type Description
Input<System.Int32>
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Weight

Used when picking a backend to serve a request and is not pinned to a single backend yet. Nodes with a higher weight will receive more traffic. (1-255).

Declaration
public Input<int> Weight { get; set; }
Property Value
Type Description
Input<System.Int32>
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