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Class NodeBalancerState

Inheritance
System.Object
InputArgs
ResourceArgs
NodeBalancerState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Linode
Assembly: Pulumi.Linode.dll
Syntax
public sealed class NodeBalancerState : ResourceArgs

Constructors

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NodeBalancerState()

Declaration
public NodeBalancerState()

Properties

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ClientConnThrottle

Throttle connections per second (0-20). Set to 0 (default) to disable throttling.

Declaration
public Input<int> ClientConnThrottle { get; set; }
Property Value
Type Description
Input<System.Int32>
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Created

Declaration
public Input<string> Created { get; set; }
Property Value
Type Description
Input<System.String>
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Hostname

This NodeBalancer's hostname, ending with .nodebalancer.linode.com

Declaration
public Input<string> Hostname { get; set; }
Property Value
Type Description
Input<System.String>
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Ipv4

The Public IPv4 Address of this NodeBalancer

Declaration
public Input<string> Ipv4 { get; set; }
Property Value
Type Description
Input<System.String>
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Ipv6

The Public IPv6 Address of this NodeBalancer

Declaration
public Input<string> Ipv6 { get; set; }
Property Value
Type Description
Input<System.String>
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Label

The label of the Linode NodeBalancer

Declaration
public Input<string> Label { get; set; }
Property Value
Type Description
Input<System.String>
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Region

The region where this NodeBalancer will be deployed. Examples are &quot;us-east&quot;, &quot;us-west&quot;, &quot;ap-south&quot;, etc. Changing region forces the creation of a new Linode NodeBalancer..

Declaration
public Input<string> Region { get; set; }
Property Value
Type Description
Input<System.String>
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Tags

A list of tags applied to this object. Tags are for organizational purposes only.

Declaration
public InputList<string> Tags { get; set; }
Property Value
Type Description
InputList<System.String>
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Transfer

Declaration
public Input<NodeBalancerTransferGetArgs> Transfer { get; set; }
Property Value
Type Description
Input<NodeBalancerTransferGetArgs>
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Updated

Declaration
public Input<string> Updated { get; set; }
Property Value
Type Description
Input<System.String>
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