Class TeamState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Mongodbatlas
Assembly: Pulumi.Mongodbatlas.dll
Syntax
public sealed class TeamState : ResourceArgs
Constructors
View SourceTeamState()
Declaration
public TeamState()
Properties
View SourceName
The name of the team you want to create.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
OrgId
The unique identifier for the organization you want to associate the team with.
Declaration
public Input<string> OrgId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
TeamId
The unique identifier for the team.
Declaration
public Input<string> TeamId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Usernames
You can only add Atlas users who are part of the organization. Users who have not accepted an invitation to join the organization cannot be added as team members. There is a maximum of 250 Atlas users per team.
Declaration
public InputList<string> Usernames { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<System.String> |