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Class ServerPolicyState

Inheritance
System.Object
InputArgs
ResourceArgs
ServerPolicyState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Okta.Auth
Assembly: Pulumi.Okta.dll
Syntax
public sealed class ServerPolicyState : ResourceArgs

Constructors

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ServerPolicyState()

Declaration
public ServerPolicyState()

Properties

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AuthServerId

The ID of the Auth Server.

Declaration
public Input<string> AuthServerId { get; set; }
Property Value
Type Description
Input<System.String>
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ClientWhitelists

The clients to whitelist the policy for. [&quot;ALL_CLIENTS&quot;] is a special value that can be used to whitelist for all clients. Otherwise it is a list of client ids.

Declaration
public InputList<string> ClientWhitelists { get; set; }
Property Value
Type Description
InputList<System.String>
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Description

The description of the Auth Server Policy.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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Name

The name of the Auth Server Policy.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Priority

The priority of the Auth Server Policy.

Declaration
public Input<int> Priority { get; set; }
Property Value
Type Description
Input<System.Int32>
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Status

The status of the Auth Server Policy.

Declaration
public Input<string> Status { get; set; }
Property Value
Type Description
Input<System.String>
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Type

The type of the Auth Server Policy.

Declaration
public Input<string> Type { get; set; }
Property Value
Type Description
Input<System.String>
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