Class ServerScopeState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Okta.Auth
Assembly: Pulumi.Okta.dll
Syntax
public sealed class ServerScopeState : ResourceArgs
Constructors
View SourceServerScopeState()
Declaration
public ServerScopeState()
Properties
View SourceAuthServerId
Auth Server ID.
Declaration
public Input<string> AuthServerId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Consent
Indicates whether a consent dialog is needed for the scope. It can be set to "REQUIRED" or "IMPLICIT".
Declaration
public Input<string> Consent { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Default
A default scope will be returned in an access token when the client omits the scope parameter in a token request, provided this scope is allowed as part of the access policy rule.
Declaration
public Input<bool> Default { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
Description
Description of the Auth Server Scope.
Declaration
public Input<string> Description { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
MetadataPublish
Whether to publish metadata or not. It can be set to "ALL_CLIENTS" or "NO_CLIENTS".
Declaration
public Input<string> MetadataPublish { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
Auth Server scope name.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |