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Class SignonPolicyState

Inheritance
System.Object
InputArgs
ResourceArgs
SignonPolicyState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Okta.Deprecated
Assembly: Pulumi.Okta.dll
Syntax
public sealed class SignonPolicyState : ResourceArgs

Constructors

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SignonPolicyState()

Declaration
public SignonPolicyState()

Properties

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Description

Policy Description

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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GroupsIncludeds

List of Group IDs to Include

Declaration
public InputList<string> GroupsIncludeds { get; set; }
Property Value
Type Description
InputList<System.String>
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Name

Policy Name

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Priority

Policy Priority, this attribute can be set to a valid priority. To avoid endless diff situation we error if an invalid priority is provided. API defaults it to the last/lowest if not there.

Declaration
public Input<int> Priority { get; set; }
Property Value
Type Description
Input<System.Int32>
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Status

Policy Status: ACTIVE or INACTIVE.

Declaration
public Input<string> Status { get; set; }
Property Value
Type Description
Input<System.String>
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