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Class FactorState

Inheritance
System.Object
InputArgs
ResourceArgs
FactorState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Okta.Factor
Assembly: Pulumi.Okta.dll
Syntax
public sealed class FactorState : ResourceArgs

Constructors

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FactorState()

Declaration
public FactorState()

Properties

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Active

Whether or not to activate the provider, by default it is set to true.

Declaration
public Input<bool> Active { get; set; }
Property Value
Type Description
Input<System.Boolean>
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ProviderId

Factor provider ID

Declaration
public Input<string> ProviderId { get; set; }
Property Value
Type Description
Input<System.String>
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