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Class RulePasswordArgs

Inheritance
System.Object
InputArgs
ResourceArgs
RulePasswordArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Okta.Policy
Assembly: Pulumi.Okta.dll
Syntax
public sealed class RulePasswordArgs : ResourceArgs

Constructors

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RulePasswordArgs()

Declaration
public RulePasswordArgs()

Properties

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Name

Policy Rule Name.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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NetworkConnection

Network selection mode: &quot;ANYWHERE&quot;, &quot;ZONE&quot;, &quot;ON_NETWORK&quot;, or &quot;OFF_NETWORK&quot;.

Declaration
public Input<string> NetworkConnection { get; set; }
Property Value
Type Description
Input<System.String>
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NetworkExcludes

The network zones to exclude. Conflicts with network_includes.

Declaration
public InputList<string> NetworkExcludes { get; set; }
Property Value
Type Description
InputList<System.String>
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NetworkIncludes

The network zones to include. Conflicts with network_excludes.

Declaration
public InputList<string> NetworkIncludes { get; set; }
Property Value
Type Description
InputList<System.String>
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PasswordChange

Allow or deny a user to change their password: &quot;ALLOW&quot; or &quot;DENY&quot;. By default it is &quot;ALLOW&quot;.

Declaration
public Input<string> PasswordChange { get; set; }
Property Value
Type Description
Input<System.String>
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PasswordReset

Allow or deny a user to reset their password: &quot;ALLOW&quot; or &quot;DENY&quot;. By default it is &quot;ALLOW&quot;.

Declaration
public Input<string> PasswordReset { get; set; }
Property Value
Type Description
Input<System.String>
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PasswordUnlock

Allow or deny a user to unlock: &quot;ALLOW&quot; or &quot;DENY&quot;. By default it is &quot;DENY&quot;,

Declaration
public Input<string> PasswordUnlock { get; set; }
Property Value
Type Description
Input<System.String>
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Policyid

Policy ID.

Declaration
public Input<string> Policyid { get; set; }
Property Value
Type Description
Input<System.String>
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Priority

Policy Rule Priority, this attribute can be set to a valid priority. To avoid endless diff situation we error if an invalid priority is provided. API defaults it to the last/lowest if not there.

Declaration
public Input<int> Priority { get; set; }
Property Value
Type Description
Input<System.Int32>
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Status

Policy Rule Status: &quot;ACTIVE&quot; or &quot;INACTIVE&quot;.

Declaration
public Input<string> Status { get; set; }
Property Value
Type Description
Input<System.String>
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UsersExcludeds

Set of User IDs to Exclude

Declaration
public InputList<string> UsersExcludeds { get; set; }
Property Value
Type Description
InputList<System.String>
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