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Class OriginState

Inheritance
System.Object
InputArgs
ResourceArgs
OriginState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Okta.TrustedOrigin
Assembly: Pulumi.Okta.dll
Syntax
public sealed class OriginState : ResourceArgs

Constructors

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OriginState()

Declaration
public OriginState()

Properties

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Active

Whether the Trusted Origin is active or not - can only be issued post-creation.

Declaration
public Input<bool> Active { get; set; }
Property Value
Type Description
Input<System.Boolean>
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Name

Name of the Trusted Origin Resource.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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OriginName

The origin to trust.

Declaration
public Input<string> OriginName { get; set; }
Property Value
Type Description
Input<System.String>
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Scopes

Scopes of the Trusted Origin - can be &quot;CORS&quot; and/or &quot;REDIRECT&quot;.

Declaration
public InputList<string> Scopes { get; set; }
Property Value
Type Description
InputList<System.String>
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