Class FlavorAccessState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.OpenStack.Compute
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class FlavorAccessState : ResourceArgs
Constructors
View SourceFlavorAccessState()
Declaration
public FlavorAccessState()
Properties
View SourceFlavorId
The UUID of flavor to use. Changing this creates a new flavor access.
Declaration
public Input<string> FlavorId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Region
The region in which to obtain the V2 Compute client.
If omitted, the region argument of the provider is used.
Changing this creates a new flavor access.
Declaration
public Input<string> Region { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
TenantId
The UUID of tenant which is allowed to use the flavor. Changing this creates a new flavor access.
Declaration
public Input<string> TenantId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |