Class InstanceNetworkArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.OpenStack.Compute.Inputs
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class InstanceNetworkArgs : ResourceArgs
Constructors
View SourceInstanceNetworkArgs()
Declaration
public InstanceNetworkArgs()
Properties
View SourceAccessNetwork
Specifies if this network should be used for provisioning access. Accepts true or false. Defaults to false.
Declaration
public Input<bool> AccessNetwork { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
FixedIpV4
Specifies a fixed IPv4 address to be used on this network. Changing this creates a new server.
Declaration
public Input<string> FixedIpV4 { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
FixedIpV6
Declaration
public Input<string> FixedIpV6 { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Mac
Declaration
public Input<string> Mac { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
The human-readable name of the network. Changing this creates a new server.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Port
The port UUID of a network to attach to the server. Changing this creates a new server.
Declaration
public Input<string> Port { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Uuid
The UUID of the image, volume, or snapshot. Changing this creates a new server.
Declaration
public Input<string> Uuid { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |