Class InterfaceAttachState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.OpenStack.Compute
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class InterfaceAttachState : ResourceArgs
Constructors
View SourceInterfaceAttachState()
Declaration
public InterfaceAttachState()
Properties
View SourceFixedIp
An IP address to assosciate with the port. NOTE: This option cannot be used with port_id. You must specifiy a network_id. The IP address must lie in a range on the supplied network.
Declaration
public Input<string> FixedIp { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
InstanceId
The ID of the Instance to attach the Port or Network to.
Declaration
public Input<string> InstanceId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
NetworkId
The ID of the Network to attach to an Instance. A port will be created automatically.
NOTE: This option and port_id are mutually exclusive.
Declaration
public Input<string> NetworkId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
PortId
The ID of the Port to attach to an Instance.
NOTE: This option and network_id are mutually exclusive.
Declaration
public Input<string> PortId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Region
The region in which to create the interface attachment.
If omitted, the region argument of the provider is used. Changing this
creates a new attachment.
Declaration
public Input<string> Region { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |