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Class ServerGroupState

Inheritance
System.Object
InputArgs
ResourceArgs
ServerGroupState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.OpenStack.Compute
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class ServerGroupState : ResourceArgs

Constructors

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ServerGroupState()

Declaration
public ServerGroupState()

Properties

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Members

The instances that are part of this server group.

Declaration
public InputList<string> Members { get; set; }
Property Value
Type Description
InputList<System.String>
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Name

A unique name for the server group. Changing this creates a new server group.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Policies

The set of policies for the server group. All policies are mutually exclusive. See the Policies section for more information. Changing this creates a new server group.

Declaration
public InputList<string> Policies { get; set; }
Property Value
Type Description
InputList<System.String>
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Region

The region in which to obtain the V2 Compute client. If omitted, the region argument of the provider is used. Changing this creates a new server group.

Declaration
public Input<string> Region { get; set; }
Property Value
Type Description
Input<System.String>
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ValueSpecs

Map of additional options.

Declaration
public InputMap<object> ValueSpecs { get; set; }
Property Value
Type Description
InputMap<System.Object>
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