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Class ConfigurationState

Inheritance
System.Object
InputArgs
ResourceArgs
ConfigurationState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.OpenStack.Database
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class ConfigurationState : ResourceArgs

Constructors

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ConfigurationState()

Declaration
public ConfigurationState()

Properties

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Configurations

An array of configuration parameter name and value. Can be specified multiple times. The configuration object structure is documented below.

Declaration
public InputList<ConfigurationConfigurationGetArgs> Configurations { get; set; }
Property Value
Type Description
InputList<ConfigurationConfigurationGetArgs>
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Datastore

An array of database engine type and version. The datastore object structure is documented below. Changing this creates resource.

Declaration
public Input<ConfigurationDatastoreGetArgs> Datastore { get; set; }
Property Value
Type Description
Input<ConfigurationDatastoreGetArgs>
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Description

Description of the resource.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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Name

Configuration parameter name. Changing this creates a new resource.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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Region

The region in which to create the db instance. Changing this creates a new instance.

Declaration
public Input<string> Region { get; set; }
Property Value
Type Description
Input<System.String>
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