Show / Hide Table of Contents

Class FirewallState

Inheritance
System.Object
InputArgs
ResourceArgs
FirewallState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.OpenStack.Firewall
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class FirewallState : ResourceArgs

Constructors

View Source

FirewallState()

Declaration
public FirewallState()

Properties

View Source

AdminStateUp

Administrative up/down status for the firewall (must be "true" or "false" if provided - defaults to "true"). Changing this updates the admin_state_up of an existing firewall.

Declaration
public Input<bool> AdminStateUp { get; set; }
Property Value
Type Description
Input<System.Boolean>
View Source

AssociatedRouters

Router(s) to associate this firewall instance with. Must be a list of strings. Changing this updates the associated routers of an existing firewall. Conflicts with no_routers.

Declaration
public InputList<string> AssociatedRouters { get; set; }
Property Value
Type Description
InputList<System.String>
View Source

Description

A description for the firewall. Changing this updates the description of an existing firewall.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
View Source

Name

A name for the firewall. Changing this updates the name of an existing firewall.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
View Source

NoRouters

Should this firewall not be associated with any routers (must be "true" or "false" if provide - defaults to "false"). Conflicts with associated_routers.

Declaration
public Input<bool> NoRouters { get; set; }
Property Value
Type Description
Input<System.Boolean>
View Source

PolicyId

The policy resource id for the firewall. Changing this updates the policy_id of an existing firewall.

Declaration
public Input<string> PolicyId { get; set; }
Property Value
Type Description
Input<System.String>
View Source

Region

The region in which to obtain the v1 networking client. A networking client is needed to create a firewall. If omitted, the region argument of the provider is used. Changing this creates a new firewall.

Declaration
public Input<string> Region { get; set; }
Property Value
Type Description
Input<System.String>
View Source

TenantId

The owner of the floating IP. Required if admin wants to create a firewall for another tenant. Changing this creates a new firewall.

Declaration
public Input<string> TenantId { get; set; }
Property Value
Type Description
Input<System.String>
View Source

ValueSpecs

Map of additional options.

Declaration
public InputMap<object> ValueSpecs { get; set; }
Property Value
Type Description
InputMap<System.Object>
  • View Source
Back to top Copyright 2016-2020, Pulumi Corporation.