Class VipArgs
Inherited Members
Namespace: Pulumi.OpenStack.LoadBalancer
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class VipArgs : ResourceArgs
Constructors
View SourceVipArgs()
Declaration
public VipArgs()
Properties
View SourceAddress
The IP address of the vip. Changing this creates a new vip.
Declaration
public Input<string> Address { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
AdminStateUp
The administrative state of the vip. Acceptable values are "true" and "false". Changing this value updates the state of the existing vip.
Declaration
public Input<bool> AdminStateUp { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
ConnLimit
The maximum number of connections allowed for the vip. Default is -1, meaning no limit. Changing this updates the conn_limit of the existing vip.
Declaration
public Input<int> ConnLimit { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
Description
Human-readable description for the vip. Changing this updates the description of the existing vip.
Declaration
public Input<string> Description { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
FloatingIp
A Networking Floating IP that will be associated with the vip. The Floating IP must be provisioned already.
Declaration
public Input<string> FloatingIp { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Name
The name of the vip. Changing this updates the name of the existing vip.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Persistence
Omit this field to prevent session persistence. The persistence object structure is documented below. Changing this updates the persistence of the existing vip.
Declaration
public InputMap<object> Persistence { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.Object> |
PoolId
The ID of the pool with which the vip is associated. Changing this updates the pool_id of the existing vip.
Declaration
public Input<string> PoolId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Port
The port on which to listen for client traffic. Changing this creates a new vip.
Declaration
public Input<int> Port { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
Protocol
The protocol - can be either 'TCP, 'HTTP', or HTTPS'. Changing this creates a new vip.
Declaration
public Input<string> Protocol { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Region
The region in which to obtain the V2 Networking client.
A Networking client is needed to create a VIP. If omitted, the
region argument of the provider is used. Changing this creates a new
VIP.
Declaration
public Input<string> Region { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
SubnetId
The network on which to allocate the vip's address. A tenant can only create vips on networks authorized by policy (e.g. networks that belong to them or networks that are shared). Changing this creates a new vip.
Declaration
public Input<string> SubnetId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
TenantId
The owner of the vip. Required if admin wants to create a vip member for another tenant. Changing this creates a new vip.
Declaration
public Input<string> TenantId { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |